UVRPN - Micro VRPN Wrapper for Unity

UVRPN originated from the need to add a very thin layer in between an OptiTrack system and Unity to drive a PowerWall. The system is as of now (2018) rather incomplete but supports enough fidelity to be somewhat useful. You are invited to join the project and contribute.

Source Code

Hartmut Seichter
Hartmut Seichter
Professor of Computer Graphics

My research interests are Augmented and Virtual Reality in combination with Tangible User Interfaces.