Together with Yumi Saito I was involved in the Waseda-Bauhaus Workshop in 2001. The theme was about globalisation and the role of the tourist in architecture. Our project formed around a new interpretation of the reception of architecture. The idea behind is to provovate the onlooker with some really odd sights. The result is a hard cut through the landscape which includes timedelayed projections. this all creates a place of reality and history.


  • Fire
  • Water
  • Felt
  • Imagination
  • 3ds max
  • Photoshop
Hartmut Seichter
Hartmut Seichter
Professor of Computer Graphics

My research interests are Augmented and Virtual Reality in combination with Tangible User Interfaces.