osgSWIG on Windows in combination with wxPython
OpenSceneGraph implements a comprehensive scenegraph API for OpenGL. This project utilises SWIG to generate various bindings for Python, Ruby, Java and Lua. This toolkit came to live while working on various projects around AR and VR at the HITLabNZ. HITLabNZ agreed we need to involve more people and allowed me to open it up and I subsequently moved it into a repository on Google Code under the new name osgSWIG.
Maze was part of a research project by Marc Aurel Schnabel. I was in charge tooling an existing desktop VR software with realtime tracking and interaction. The result of the project now can act as desktop virtual environment (VE) as well as a immersive virtual environment with 6DOF tracking.
IllusionHoleStation Concept rendering The IllusionHoleStation is an interactive, stereoscopic display system, providing multiple users a perspective correct vision. Multiuser interaction was main priority. The IllusionHoleStation is based on the idea of the Illusion Hole developed at Human Interface Lab at the Osaka University. Later Prof. Dr. Bernd Fröhlich developed that idea further and the IllusionHoleStation was created.