Publications

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2013
Seichter, Hartmut, Jens Grubert, and Tobias Langlotz. "Designing Mobile Augmented Reality." In Proceedings of the 15th International Conference on Human-computer Interaction with Mobile Devices and Services. New York, NY, USA: ACM, 2013.
Tatzgern, Markus, Raphael Grasset, Eduardo Veas, Denis Kalkofen, Hartmut Seichter, and Dieter Schmalstieg. "Exploring Distant Objects with Augmented Reality." In Joint Virtual Reality Conference of EGVE - EuroVR., 2013.
2009
Seichter, Hartmut, Raphael Grasset, Julian Looser, and Mark Billinghurst. "Multitouch Interaction for Tangible User Interfaces." In ISMAR 2009. Orlando, Florida: IEEE, 2009.
Gilroy, Stephen W., Marc Cavazza, Markus Niranen, Elisabeth Andre, Thurid Vogt, Jerome Urbain, Maurice Benayoun, Hartmut Seichter, and Mark Billinghurst. "PAD-based multimodal affective fusion." In Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009. 3rd International Conference on., 2009.
Obaid, Mohammad, R. Mukundan, Roland Goecke, Mark Billinghurst, and Hartmut Seichter. "A Quadratic Deformation Model for Facial Expression Recognition." In DICTA 2009. Melbourne, Australia, 2009.
Billinghurst, Mark, Raphael Grasset, and Hartmut Seichter. "Tangible interfaces for ambient augmented reality applications." In Human-Centric Interfaces for Ambient Intelligence, 281-298., 2009.
Billinghurst, Mark, Raphael Grasset, Hartmut Seichter, and Andreas Dünser. "Towards Ambient Augmented Reality with Tangible Interfaces." In Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction. Vol. 5612/2009. Lecture Notes in Computer Science 5612/2009. Heidelberg: Springer Berlin, 2009.
2008
Buchanan, Philip, Hartmut Seichter, Mark Billinghurst, and Raphael Grasset. "Augmented Reality and Rigid Body Simulation for Edutainment." In International Conference on Advances in Computer Entertainment Technology. Yokohama, Japan: ACM, 2008.
Fraser, Simon, Marcia Lions, Julian Looser, and Hartmut Seichter. ""Chinese Whispers": mediating oscillations between physical form and digital space." In International Conference on Computer Graphics and Interactive Techniques. Singapore: ACM Press, 2008.
Seichter, Hartmut, Xiangyu Wang, and Marc Aurel Schnabel. "Communication in Augmented Reality Aided Architectural Design." In Mixed Reality in Architecture, Design and Construction. Springer, 2008.
Seichter, Hartmut, Julian Looser, and Mark Billinghurst. "ComposAR: An Intuitive Tool for Authoring AR Applications." In International Symposium of Mixed and Augmented Reality (ISMAR 2008), 177-178. Cambridge, UK: IEEE, 2008.
Gilroy, Stephen W., Marc Cavazza, Remi Chaignon, Satu-Marja Mäkelä, Markus Niranen, Elisabeth Andre, Thurid Vogt, Jerome Urbain, Mark Billinghurst, Hartmut Seichter et al. "E-tree: emotionally driven augmented reality art." In Proceeding of the 16th ACM international conference on Multimedia, 945-948. Vancouver, British Columbia, Canada: ACM, 2008.
Buchanan, Philip, Hartmut Seichter, and Mark Billinghurst. "The Interesting Mechanism - A Rube Goldberg Machine in AR." In International Symposium of Mixed and Augmented Reality (ISMAR 2008). Cambridge, UK: IEEE, 2008.
Hong, Dongpyo, Julian Looser, Hartmut Seichter, Mark Billinghurst, and Woontak Woo. "A Sensor-based Interaction for Ubiquitous Virtual Reality Systems." In ISUVR 2008, 75-78. Korea: IEEE, 2008.
Schnabel, Marc Aurel, Xiangyu Wang, Hartmut Seichter, and Thomas Kvan. "Touching the Untouchables: Virtual-, Augmented- and Reality." In CAADRIA 2008. CAADRIA. Chiang Mai, Thailand: Department of Architecture, University of Chiang Mai, Thailand, 2008.
2007
Dünser, Andreas, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "Applying HCI Principles in AR Systems Design." In 2nd International Workshop on Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI 2007)., 2007.
Seichter, Hartmut. Augmented Reality Aided Design In Department of Architecture. Vol. PhD. Hong Kong: The University of Hong Kong, 2007.
Seichter, Hartmut. "Augmented Reality and Tangible User Interfaces in Collaborative Urban Design." In CAAD futures, 3-16. Sydney, Australia: Springer, 2007.
Gilroy, Stephen W., Marc Cavazza, Remi Chaignon, Satu-Marja Mäkelä, Markus Niiranen, Elisabeth André, Thurid Vogt, Mark Billinghurst, Hartmut Seichter, and Maurice Benayoun. "An Emotionally Responsive AR Art Installation." In International Symposium of Mixed and Augmented Reality (ISMAR 2007). ISMAR. Nara, Japan: ACM Press, 2007.
Mathews, Moffat, Madan Challa, Cheng-Tse Chu, Gu Jian, Hartmut Seichter, and Raphael Grasset. "Evaluation of spatial abilities through tabletop AR." In 7th ACM SIGCHI New Zealand Chapter’s international Conference on Computer-Human interaction: Design Centered HCI, 17-24. Hamilton, New Zealand: ACM Press, New York, 2007.
Schnabel, Marc Aurel, Xiangyu Wang, Hartmut Seichter, and Tom Kvan. "From Virtuality to Reality and Back." In Conference on International Association of Societies of Design Research 2007 (IASDR). Hong Kong, 2007.
Grasset, Raphael, Andreas Dünser, Hartmut Seichter, and Mark Billinghurst. "The Mixed Reality Book: A New Multimedia Reading Experience." In CHI’2007 Interactivity., 2007.
2004
Seichter, Hartmut. "Benchworks: Augmented Reality Urban Design." In Computer-Aided Architectural Design Research in Asia (CAADRIA 2004), 937-946. Seoul, Korea: Yonsei University Press, 2004.
Seichter, Hartmut, and Thomas Kvan. "Tangible Interfaces in Design Computing." In in Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2004), 159-166. Copenhagen, Denmark, 2004.
2003
Seichter, Hartmut. "Augmented Reality Aided Design Investigation." IJAC, International Journal of Architectural Computing 1 (2003).
Seichter, Hartmut. "Collaborative Augmented Sketching." In 2nd International IEEE AR Toolkit Workshop. Tokyo, Japan: IEEE, 2003.
Seichter, Hartmut. "sketchand+ - a collaborative augmented reality sketching application." In CAADRIA 2003, 209-219. Bangkok, Thailand, 2003.
Seichter, Hartmut. "TAP - the architectural playground 2." IJAC, International Journal of Architectural Computing 1 (2003).
2002
Seichter, Hartmut, Dirk Donath, and Frank Petzold. "TAP - The Architectural Playground - C++ framework for scalable distributed collaborative architectural virtual environments." In 20th Conference on Education in Computer Aided Architectural Design in Europe (eCAADe 2002), 422-426. eCAADe. Warsaw, Poland, 2002.
2001
Donath, Dirk, Frank Petzold, Jakob Beetz, Hartmut Seichter, and Klaus Grether. "Augmented Reality Techniques for Design and Revitalisation in Existing Built Environments." In Association of Computer-Aided Design in Architecture (ACADIA 2001). Buffalo, NY, 2001.
Donath, Dirk, Jakob Beetz, Klaus Grether, Ernst Kruijff, Frank Petzold, and Hartmut Seichter. "Cooling Factory - a concrete project to test new architectural applications for Augmented Reality." In International Conference on Augmented, Virtual Environments and Three-Dimensional Imaging 2001. ICAV3D. Myconos, Greece: Verlag Myconos, 2001.
Seichter, Hartmut. VRAM/G – gesture enabled VRAM. Weimar, Germany: Bauhaus Universität Weimar, Professur InfAr, 2001.
2000
Donath, Dirk, Holger Regenbrecht, Ernst Kruijff, Hartmut Seichter, and Jakob Beetz. "VRAM - A Virtual Reality Aided Modeller." In in Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2000). eCAADe. Weimar, Germany: Bauhaus University Press, 2000.