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Mulloni, Alessandro, Jens Grubert, Hartmut Seichter, Tobias Langlotz, Raphael Grasset, Gerhard Reitmayr, and Dieter Schmalstieg. "\i Experiences with the Impact of Tracking Technology in Mobile Augmented Reality Evaluations\i0 ." In \i MobiVis Workshop at MobileHCI 2012\i0 . San Francisco, CA: ACM, 2012.\par \par Kainz, Bernhard, Stefan Hauswiesner, Gerhard Reitmayr, Markus Steinberger, Raphael Grasset, Lukas Gruber, Eduardo Veas, Denis Kalkofen, Hartmut Seichter, and Dieter Schmalstieg. "\i OmniKinect: Real-Time Dense Volumetric Data Acquisition and Applications\i0 ." In \i VRST\i0 . Vancover, Canada: ACM, 2012.\par \par D\'fcnser, Andreas, Julian Looser, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "Evaluation of Tangible User Interfaces for Desktop AR." \i International Symposium on Ubiquitous Virtual Reality\i0  (2010): 36-39.\par \par Seichter, Hartmut, Raphael Grasset, Julian Looser, and Mark Billinghurst. "\i Multitouch Interaction for Tangible User Interfaces\i0 ." In \i ISMAR 2009\i0 . Orlando, Florida: ACM Press, 2009.\par \par Billinghurst, Mark, Raphael Grasset, and Hartmut Seichter. "\i Tangible interfaces for ambient augmented reality applications\i0 ." In \i Human-Centric Interfaces for Ambient Intelligence\i0 , 281-298., 2009.\par \par Billinghurst, Mark, Raphael Grasset, Hartmut Seichter, and Andreas D\'fcnser. "\i Towards Ambient Augmented Reality with Tangible Interfaces\i0 ." In \i Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction\i0 . Vol. 5612/2009. Lecture Notes in Computer Science 5612/2009. Heidelberg: Springer Berlin, 2009.\par \par Buchanan, Philip, Hartmut Seichter, Mark Billinghurst, and Raphael Grasset. "\i Augmented Reality and Rigid Body Simulation for Edutainment\i0 ." In \i International Conference on Advances in Computer Entertainment Technology\i0 . Yokohama, Japan: ACM, 2008.\par \par D\'fcnser, Andreas, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "\i Applying HCI Principles in AR Systems Design\i0 ." In \i 2nd International Workshop on Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI 2007)\i0 ., 2007.\par \par Mathews, Moffat, Madan Challa, Cheng-Tse Chu, Gu Jian, Hartmut Seichter, and Raphael Grasset. "\i Evaluation of spatial abilities through tabletop AR\i0 ." In \i 7th ACM SIGCHI New Zealand Chapter?s international Conference on Computer-Human interaction: Design Centered HCI\i0 , 17-24. Hamilton, New Zealand: ACM Press, New York, 2007.\par \par Grasset, Raphael, Andreas D\'fcnser, Hartmut Seichter, and Mark Billinghurst. "\i The Mixed Reality Book: A New Multimedia Reading Experience\i0 ." In \i CHI?2007 Interactivity\i0 ., 2007.\par \par Hampshire, Alastair, Hartmut Seichter, Raphael Grasset, and Mark Billinghurst. "\i Augmented Reality Authoring: Generic Context from Programmer to Designer\i0 ." In \i OZCHI?06\i0 . Sydney, Australia, 2006.\par \par Looser, Julian, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "\i OSGART - A Pragmatic Approach to MR\i0 ." In \i International Symposium of Mixed and Augmented Reality (ISMAR 2006)\i0 . ISMAR. Santa Barbara, CA, USA, 2006.\par \par }