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Mulloni, Alessandro, Hartmut Seichter, and Dieter Schmalstieg. "\i Indoor Navigation with Mixed Reality World-in-Miniature Views and Sparse Localization on Mobile Devices\i0 ." In \i AVI 2012\i0 ., In Press.\par \par Mulloni, Alessandro, Hartmut Seichter, Andreas D\'fcnser, Patrick Baudisch, and Dieter Schmalstieg. "\i 360\'b0 Panoramic Overviews for Location-Based Services\i0 ." In \i CHI 2012\i0 . Austin, Texas, USA: ACM, 2012.\par \par S\'f6r\'f6s, Gabor, Peter Rautek, Hartmut Seichter, and Eduard Gr\'f6ller. "\i Augmented Visualization with Natural Feature Tracking\i0 ." In \i 10th ACM International Conference on Mobile and Ubiquitous Multimedia\i0 . Beijing, China: ACM, 2011.\par \par Mulloni, Alessandro, Hartmut Seichter, and Dieter Schmalstieg. "\i Handheld Augmented Reality Indoor Navigation with Activity-Based Instructions\i0 ." In \i Mobile HCI\i0 ., 2011.\par \par Mulloni, Alessandro, Hartmut Seichter, and Dieter Schmalstieg. "\i User Experiences with Augmented Reality Aided Navigation on Phones\i0 ." In \i ISMAR 2011\i0 ., 2011.\par \par D\'fcnser, Andreas, Julian Looser, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "Evaluation of Tangible User Interfaces for Desktop AR." \i International Symposium on Ubiquitous Virtual Reality\i0  (2010): 36-39.\par \par Seichter, Hartmut, Raphael Grasset, Julian Looser, and Mark Billinghurst. "\i Multitouch Interaction for Tangible User Interfaces\i0 ." In \i ISMAR 2009\i0 . Orlando, Florida: ACM Press, 2009.\par \par Obaid, Mohammad, R. Mukundan, Roland Goecke, Mark Billinghurst, and Hartmut Seichter. "\i A Quadratic Deformation Model for Facial Expression Recognition\i0 ." In \i DICTA 2009\i0 . Melbourne, Australia, 2009.\par \par Billinghurst, Mark, Raphael Grasset, and Hartmut Seichter. "\i Tangible interfaces for ambient augmented reality applications\i0 ." In \i Human-Centric Interfaces for Ambient Intelligence\i0 , 281-298., 2009.\par \par Billinghurst, Mark, Raphael Grasset, Hartmut Seichter, and Andreas D\'fcnser. "\i Towards Ambient Augmented Reality with Tangible Interfaces\i0 ." In \i Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction\i0 . Vol. 5612/2009. Lecture Notes in Computer Science 5612/2009. Heidelberg: Springer Berlin, 2009.\par \par Buchanan, Philip, Hartmut Seichter, Mark Billinghurst, and Raphael Grasset. "\i Augmented Reality and Rigid Body Simulation for Edutainment\i0 ." In \i International Conference on Advances in Computer Entertainment Technology\i0 . Yokohama, Japan: ACM, 2008.\par \par Fraser, Simon, Marcia Lions, Julian Looser, and Hartmut Seichter. "\i "Chinese Whispers": mediating oscillations between physical form and digital space\i0 ." In \i International Conference on Computer Graphics and Interactive Techniques\i0 . Singapore: ACM Press, 2008.\par \par Seichter, Hartmut, Xiangyu Wang, and Marc Aurel Schnabel. "\i Communication in Augmented Reality Aided Architectural Design\i0 ." In \i Mixed Reality in Architecture, Design and Construction\i0 . Springer, 2008.\par \par Seichter, Hartmut, Julian Looser, and Mark Billinghurst. "\i ComposAR: An Intuitive Tool for Authoring AR Applications\i0 ." In \i International Symposium of Mixed and Augmented Reality (ISMAR 2008)\i0 , 177-178. Cambridge, UK: IEEE, 2008.\par \par Gilroy, Stephen W., Marc Cavazza, Remi Chaignon, Satu-Marja M\'e4kel\'e4, Markus Niranen, Elisabeth Andre, Thurid Vogt, Jerome Urbain, Mark Billinghurst, Hartmut Seichter et al. "\i E-tree: emotionally driven augmented reality art\i0 ." In \i Proceeding of the 16th ACM international conference on Multimedia\i0 , 945-948. Vancouver, British Columbia, Canada: ACM, 2008.\par \par Buchanan, Philip, Hartmut Seichter, and Mark Billinghurst. "\i The Interesting Mechanism - A Rube Goldberg Machine in AR\i0 ." In \i International Symposium of Mixed and Augmented Reality (ISMAR 2008)\i0 . Cambridge, UK: IEEE, 2008.\par \par Hong, Dongpyo, Julian Looser, Hartmut Seichter, Mark Billinghurst, and Woontak Woo. "\i A Sensor-based Interaction for Ubiquitous Virtual Reality Systems\i0 ." In \i ISUVR 2008\i0 , 75-78. Korea: IEEE, 2008.\par \par Schnabel, Marc Aurel, Xiangyu Wang, Hartmut Seichter, and Thomas Kvan. "\i Touching the Untouchables: Virtual-, Augmented- and Reality\i0 ." In \i CAADRIA 2008\i0 . CAADRIA. Chiang Mai, Thailand: Department of Architecture, University of Chiang Mai, Thailand, 2008.\par \par D\'fcnser, Andreas, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "\i Applying HCI Principles in AR Systems Design\i0 ." In \i 2nd International Workshop on Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI 2007)\i0 ., 2007.\par \par Seichter, Hartmut. \i Augmented Reality Aided Design\i0  In \i Department of Architecture\i0 . Vol. PhD. Hong Kong: The University of Hong Kong, 2007.\par \par Seichter, Hartmut. "\i Augmented Reality and Tangible User Interfaces in Collaborative Urban Design\i0 ." In \i CAAD futures\i0 , 3-16. Sydney, Australia: Springer, 2007.\par \par Gilroy, Stephen W., Marc Cavazza, Remi Chaignon, Satu-Marja M\'e4kel\'e4, Markus Niiranen, Elisabeth Andr\'e9, Thurid Vogt, Mark Billinghurst, Hartmut Seichter, and Maurice Benayoun. "\i An Emotionally Responsive AR Art Installation\i0 ." In \i International Symposium of Mixed and Augmented Reality (ISMAR 2007)\i0 . ISMAR. Nara, Japan: ACM Press, 2007.\par \par Mathews, Moffat, Madan Challa, Cheng-Tse Chu, Gu Jian, Hartmut Seichter, and Raphael Grasset. "\i Evaluation of spatial abilities through tabletop AR\i0 ." In \i 7th ACM SIGCHI New Zealand Chapter?s international Conference on Computer-Human interaction: Design Centered HCI\i0 , 17-24. Hamilton, New Zealand: ACM Press, New York, 2007.\par \par Schnabel, Marc Aurel, Xiangyu Wang, Hartmut Seichter, and Tom Kvan. "\i From Virtuality to Reality and Back\i0 ." In \i Conference on International Association of Societies of Design Research 2007 (IASDR)\i0 . Hong Kong, 2007.\par \par Grasset, Raphael, Andreas D\'fcnser, Hartmut Seichter, and Mark Billinghurst. "\i The Mixed Reality Book: A New Multimedia Reading Experience\i0 ." In \i CHI?2007 Interactivity\i0 ., 2007.\par \par Hampshire, Alastair, Hartmut Seichter, Raphael Grasset, and Mark Billinghurst. "\i Augmented Reality Authoring: Generic Context from Programmer to Designer\i0 ." In \i OZCHI?06\i0 . Sydney, Australia, 2006.\par \par Looser, Julian, Raphael Grasset, Hartmut Seichter, and Mark Billinghurst. "\i OSGART - A Pragmatic Approach to MR\i0 ." In \i International Symposium of Mixed and Augmented Reality (ISMAR 2006)\i0 . ISMAR. Santa Barbara, CA, USA, 2006.\par \par Seichter, Hartmut. \i Assessing Virtual Tangibility - Usability Evaluation Methods for Augmented Reality Urban Design\i0  In \i CAAD futures\i0 . Vienna, Austria, 2005.\par \par Seichter, Hartmut. \i Augmented Reality and Tangible User Interfaces for Urban Design\i0  In \i Young VR 2005\i0 ., 2005.\par \par Seichter, Hartmut, and Marc Aurel Schnabel. "\i Digital and Tangible Sensation: An Augmented Reality Urban Design Studio\i0 ." In \i The Tenth Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2005)\i0 , 191-202. New Dehli, India, 2005.\par \par Seichter, Hartmut. "\i Benchworks: Augmented Reality Urban Design\i0 ." In \i Computer-Aided Architectural Design Research in Asia (CAADRIA 2004)\i0 , 937-946. Seoul, Korea: Yonsei University Press, 2004.\par \par Seichter, Hartmut, and Thomas Kvan. "\i Tangible Interfaces in Design Computing\i0 ." In \i in Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2004)\i0 , 159-166. Copenhagen, Denmark, 2004.\par \par Seichter, Hartmut. "Augmented Reality Aided Design Investigation." \i IJAC, International Journal of Architectural Computing\i0  1 (2003).\par \par Seichter, Hartmut. "\i Collaborative Augmented Sketching\i0 ." In \i 2nd International IEEE AR Toolkit Workshop\i0 . Tokyo, Japan: IEEE, 2003.\par \par Seichter, Hartmut. "\i sketchand+ - a collaborative augmented reality sketching application\i0 ." In \i CAADRIA 2003\i0 , 209-219. Bangkok, Thailand, 2003.\par \par Seichter, Hartmut. "TAP - the architectural playground 2." \i IJAC, International Journal of Architectural Computing\i0  1 (2003).\par \par Seichter, Hartmut, Dirk Donath, and Frank Petzold. "\i TAP - The Architectural Playground - C++ framework for scalable distributed collaborative architectural virtual environments\i0 ." In \i 20th Conference on Education in Computer Aided Architectural Design in Europe (eCAADe 2002)\i0 , 422-426. eCAADe. Warsaw, Poland, 2002.\par \par Donath, Dirk, Frank Petzold, Jakob Beetz, Hartmut Seichter, and Klaus Grether. "\i Augmented Reality Techniques for Design and Revitalisation in Existing Built Environments\i0 ." In \i Association of Computer-Aided Design in Architecture (ACADIA 2001)\i0 . Buffalo, NY, 2001.\par \par Donath, Dirk, Jakob Beetz, Klaus Grether, Ernst Kruijff, Frank Petzold, and Hartmut Seichter. "\i Cooling Factory - a concrete project to test new architectural applications for Augmented Reality\i0 ." In \i International Conference on Augmented, Virtual Environments and Three-Dimensional Imaging 2001\i0 . ICAV3D. Myconos, Greece: Verlag Myconos, 2001.\par \par Donath, Dirk, Holger Regenbrecht, Ernst Kruijff, Hartmut Seichter, and Jakob Beetz. "\i VRAM - A Virtual Reality Aided Modeller\i0 ." In \i in Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2000)\i0 . eCAADe. Weimar, Germany: Bauhaus University Press, 2000.\par \par }
