Augmented Reality

SSTT Visualizer Augmented Reality Demo

SSTT Visualizer is a sample AR (Augmented Reality) program to demonstrate the capabilities of the sstt library. The SSTT Visualizer is a cross platform 3D viewer that recognizes abstract symbols in the environment.

Download

Don’t forget to download and print out the PDF file. It is best usable if you fold the blank part behind actual printout. Don’t wrinkle the “Watch!” badge.


Printout for SSTT Visualizer

SSTT Visualizer 1.0.12 for Windows XP/Vista 5.5MB

SSTT Visualizer 1.0.11 for Mac OS X 10.5.x 22MB

Marker Based Tracking for Augmented Reality - SSTT

SSTT - Simplified Spatial Target Tracker is a computer vision based tracking library for Augmented and Mixed Reality applications. It implements a marker based approach with a minimal set of constraints. Unlike similar libraries such as ARToolKit or StudierStube the approach of SSTT does not require uni colored borders. The SSTT tracking algorithm automatically qualifies various company logos or even images in books immediately as tracking targets. The following video illustrates the tracking performance.


Augmented Reality with SSTT from Hartmut Seichter on Vimeo.

Interactive Augmented Reality Art Installation using Second Life

This is a very experimental piece of work. And arguably I haven’t found any real use of it yet. It outlines a thought experiment or call it a brainfuck of integrating real, virtual and augmented reality artifacts. Everything is mixed and intermingled, boundaries are not only blurred, they vanish inside a technocratic assembly of formal entities screaming for attention. It is more philosophical Agar Agar than design.

Language Bindings for OpenSceneGraph

osgSWIG on Windows in combination with wxPythonosgSWIG on Windows in combination with wxPython

OpenSceneGraph implements a comprehensive scenegraph API for OpenGL. This project utilises SWIG to generate various bindings for Python, Ruby, Java and Lua. This toolkit came to live while working on various projects around AR and VR at the HITLabNZ. HITLabNZ agreed we need to involve more people and allowed me to open it up and I subsequently moved it into a repository on Google Code under the new name osgSWIG.

ScripTAP - IDE for VR/AR scripting

ScripTAP IDE running on Mac OS XScripTAP IDE running on Mac OS X

ScripTAP is a basic authoring tool to ease the development of virtual environments. It provides basic functionality like remote debugging and an IDE for editing Lua scripts. It also facilitates a remote launching system for distributed virtual environments.

[TAP][tap] has a long way of development behind. It is a prototyping system for VR and AR applications. Yet there is very restricted functionality.

Benchworks - Augmented Reality Aided Urban Design

Using AR within a real urban design modelUsing AR within a real urban design model

Benchworks is a collaborative Augmented Reality application to facilitate in-situ and remote collaboration on urban design proposals. Two users can seamlessly integrate and observe virtual and real objects.

AR Toolkit for Lua

ARToolKit for Lua is simple C++ and Lua Wrapper for ARToolKit. This makes it possible to use ARToolKit with the binary loader interface for Lua. To learn how to use the AR ToolKit Plugin please refer to the samples artoolkit.lua and artoolkit_extended.lua in the ScripTAP distribution.

sketchand+ a collaborative AR aided 3D sketching tool

sketchand+

sketchand+ is the outcome of my Diplom (eq. Master) at the Bauhaus University, Weimar. It is an collaborative augmented reality application for sketching.

Syndicate content