Authoring

Language Bindings for OpenSceneGraph

osgSWIG on Windows in combination with wxPythonosgSWIG on Windows in combination with wxPython

OpenSceneGraph implements a comprehensive scenegraph API for OpenGL. This project utilises SWIG to generate various bindings for Python, Ruby, Java and Lua. This toolkit came to live while working on various projects around AR and VR at the HITLabNZ. HITLabNZ agreed we need to involve more people and allowed me to open it up and I subsequently moved it into a repository on Google Code under the new name osgSWIG.

ScripTAP - IDE for VR/AR scripting

ScripTAP IDE running on Mac OS XScripTAP IDE running on Mac OS X

ScripTAP is a basic authoring tool to ease the development of virtual environments. It provides basic functionality like remote debugging and an IDE for editing Lua scripts. It also facilitates a remote launching system for distributed virtual environments.

[TAP][tap] has a long way of development behind. It is a prototyping system for VR and AR applications. Yet there is very restricted functionality.

PART - A visual Kit of Parts Editor and 3D engine

PART editor running on Mac OS XPART editor running on Mac OS X

Kit of Parts are a paradigm used in various domains like Architecture, Software Engineering and the like. PART is a cross platform authoring environment to create Kit of Parts and simulate various aspects.

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