<?xml version="1.0" encoding="UTF-8"?>
<XML><RECORDS>
<RECORD>
	<REFERENCE_TYPE>2</REFERENCE_TYPE>
	<AUTHORS>
		<AUTHOR>Hartmut Seichter</AUTHOR>
	</AUTHORS>
	<YEAR>2007</YEAR>
	<TITLE>Augmented Reality Aided Design</TITLE>
	<SECONDARY_TITLE>Architecture</SECONDARY_TITLE>
	<PLACE_PUBLISHED>Hong Kong</PLACE_PUBLISHED>
	<PUBLISHER>The University of Hong Kong</PUBLISHER>
	<PAGES>187</PAGES>
	<KEYWORDS>
		<KEYWORD></KEYWORD>
	</KEYWORDS>
	<ABSTRACT>For generations the working patterns of architects changed progressively
towards more abstraction. Augmented Reality (AR) technology provides the
prospectus to reintegrate craft and design enhanced with the advantages of
simulated representation. Borders between information architecture and real
design dissolve. Nevertheless, flexible and low disturbance interfaces for the
handling of immersive cooperative design work are missing. The main question
for this research was the relationship of the design interface and immediate
communication between involved parties. Do properties of the tools define
what an object affords for in the design embedded communication? If there
are effects it would indicate that design interfaces have properties that either
engage or discourage to discuss a problem.
In order to investigate these issues a laboratory experiment was created,
which built upon methodology adapted for the use in the design process. It
combines qualitative and quantitative measures in order to explain phenomena
observed in the experiment.
It has been found that the overall perceived communication is not affected
by the change in design creation interface. However, an in-depth analysis of
the actual working pattern unveiled that the design interface has an impact on
the frequency of communication exchanges.
To date the impact of design interfaces for AR has not been assessed. This
study provides an insight into the inner workings of the design process in regard
to communication with design in a AR mediated setting.</ABSTRACT>
</RECORD>
</RECORDS></XML>