<?xml version="1.0" encoding="UTF-8"?>
<XML><RECORDS>
<RECORD>
	<REFERENCE_TYPE>3</REFERENCE_TYPE>
	<AUTHORS>
		<AUTHOR>Dongpyo Hong</AUTHOR>
		<AUTHOR>Julian Looser</AUTHOR>
		<AUTHOR>Hartmut Seichter</AUTHOR>
		<AUTHOR>Mark Billinghurst</AUTHOR>
		<AUTHOR>Woontak Woo</AUTHOR>
	</AUTHORS>
	<YEAR>2008</YEAR>
	<TITLE>A Sensor-based Interaction for Ubiquitous Virtual Reality Systems</TITLE>
	<SECONDARY_TITLE>ISUVR 2008</SECONDARY_TITLE>
	<PLACE_PUBLISHED>Korea</PLACE_PUBLISHED>
	<PUBLISHER>IEEE</PUBLISHER>
	<PAGES>75-78</PAGES>
	<ISBN>978-0-7695-3259-2</ISBN>
	<KEYWORDS>
		<KEYWORD>AR</KEYWORD>
		<KEYWORD>Authoring</KEYWORD>
		<KEYWORD>Sensor-based Interaction</KEYWORD>
		<KEYWORD>U-VR</KEYWORD>
	</KEYWORDS>
	<ABSTRACT>In this paper, we propose a sensor-based interaction for ubiquitous virtual reality (U-VR) systems that users are able to interact implicitly or explicitly with through a sensor. Due to the advances in sensor technology, we can utilize sensory data as a means of user interactions. To show the feasibility of the proposed method, we extend the ComposAR Augmented Reality (AR) authoring tool to add support for sensor-based interaction. In this way the user can write simple scripts to rapidly prototype interaction with virtual 3D contents through a sensor. We believe that the proposed method provides natural user interactions for U-VR systems.</ABSTRACT>
</RECORD>
</RECORDS></XML>