technotecture [tech·no·tec·ture] embraces the fusion of technology and architectural design. technotecture is the working title for the project portfolio by Hartmut Seichter who is an architect by training and a software engineer by experience working in the areas of Augmented Reality (AR), Virtual Reality (VR), Human Computer Interfaces (HCI), Computer Vision, Telepresence, Digital Design and Mechatronics. Though, most technologies here are quite fundamental, they are cornerstones to create the next generation of design tools.
SSTT is a computer vision based tracking library for Augmented and Mixed Reality applications. It is similar to a marker based approach with a minimal set of constraints. Unlike similar libraries such as ARToolKit or StudierStube the approach of SSTT is not relying on chromatic or geometrical constraints. However, SSTT is also not a Natural Feature Tracking (NFT) library which are more complex and don’t yield a high robustness, speed or are depending on non-free algorithms. The SSTT tracking algorithm automatically qualifies various company logos or even images in books immediately tracking targets. The following video illustrates the SSTT tracking library.
osgSWIG on Windows in combination with wxPython
OpenSceneGraph implements a comprehensive scenegraph API for OpenGL. This project utilises SWIG to generate various bindings for Python, Ruby, Java and Lua. This toolkit came to live while working on various projects around AR and VR at the HITLabNZ. HITLabNZ agreed we need to involve more people and allowed me to open it up and I subsequently moved it into a repository on Google Code under the new name osgSWIG.